How we plan to protect you from all the wicked evil demonic ghosts we’re going to capture
Friday, July 23rd, 2010So Justin Robert Young and I have been scoping out murder scenes, ancient burial grounds and sites of all out massacres in research for our Weird Things Live project (where we investigate paranormal phenomena in front of a live internet audience). On a recent moonlit night standing in the middle of a mass killing field I had an epiphany. What are we going to do when we make contact with some kind of demonic spirit that may have caused people to go on murderous rampages and infect the scene with some kind of contagious inter-dimensional gloom? We need protocols and stuff.
Sure, we’re skeptics and we don’t actually believe in ghosts and spirits, but to be scientific about it, we have to accept the possibility that our premise could be wrong and this stuff is pure concentrated wickedness. We have a moral imperative to do something when we come face to face with wicked evil supernatural forces. So I decided to develop a plan and protocol for capturing and containing all that evil we’re going to encounter for your entertainment pleasure. I’ll describe our method for the capturing process in a later post. Here I’ll describe how we plan to contain it for transport and permanent confinement.
Level 1: Ghosts aren’t real Our first level of protection is based upon the virtual scientific fact that ghosts aren’t real. While we’re confident this should protect us and you, it’s only our first defense.
Level 2: Physical confinement We’re going to use airtight glass jars to physically contain the malevolent spirits. If there is some unknown physical property to dark spirits (like some kind of intelligent airborne bacteria) this should help confine them inside a physical medium.
Level 3: Sacred ground Inside each jar we plan on putting dirt from some kind of sacred holy ground where spirits are able to chill out peacefully. Our plan is that this should contain the spirit long enough to transport it to our final containment area.
Level 4: Sacred seal Using the Egyptians as a guide, we’re going to seal the jar with some kind of inscription designed to keep evil spirits inside. As we know from movies, breaking sacred seals are a bad thing, so we’re going to get some and put them on our jars. So don’t break them.
Level 5: Super Evil Super Max We’ve staked out a couple of remote plots of land located near burial grounds. We plan to bury these jars of tortured souls in this resting spot that will then be festooned with a variety of religious artifacts. We plan on bringing in some kind of Holy Man (under blindfold) to consecrate the grounds. We also plan on creating a ring of powder and pouring holy water everywhere.
That’s just the starting point. Your suggestions are welcome. Our goal is to keep adding to our final resting spot of evil as we capture more spirits. For it to work we’re going to have to keep the actual location a very closely held secret. We don’t want some interlopers to stumble in there and unleash what may be the greatest concentration of evil ever.
If this sounds silly to you, ask yourself this: Would you want these jars filled with the presumed spirits of serial killers and maniacs under your bed at night? When asked if they’d briefly wear a sweater that belonged to a serial killer (dry cleaned no less) most people flat out refuse. I’m sure they’d be even less happy to have our jars buried in their garden.

Forget the demure courtesy and silent disappearance of that archetypical vanishing hitchhiker who left her stupid dead-person scarf in your car. If you’re going to haul a mysterious stranger around, you want something a little bit juicer than a sun-faded bandana. Like how about some prophecies? Impending natural disasters. Looming personal tragedies. Even the occasional standard-issue end-is-nigh doomsday harangue.
zip lines that they could clip their faces to or something. The dead shouldn’t have to hitchhike. Looking through the annals of American folklore, though, I’d caution all of you to croak with at least one thumb intact because it looks like you’re going to be bumming a crapload of postmortem car rides to nowhere. Especially the ladies.
Whether it’s used to keep the kiddies alive or families together, La Llorona’s bawling downstream trek and the drowned bodies she leaves in her wake share certain narrative earmarks with other cultural-specific legends from around the globe. Some scholars have theorized that La Llorona is an updated version of the Aztec goddess Cihuacoatl, who appeared just prior to the conquistadors’ arrival and swooned through the Aztec cities, weeping continuously over the loss of her children. The woman’s stuttered, pitching sobs served as a wailing death omen, resounding off the high walls of the ziggurats and signaling the imminent cataclysmic arrival of bullets and alien disease. The figure of a wailing woman whose tortured cries presage ultimate doom is all too familiar to the ancient Irish. The Irish Celts believed in shrieking otherworldly messengers called banshees, whose ear-splitting laments were said foretell the death of a culturally significant figure (later, banshees became equal opportunity augurs, crying out to anyone on the brink of bucket kicking).
In the Southwestern United States, as the sunlight fades and nocturnal creatures awaken from their wild dreams of the moon, a series of high wailing sobs sounds out from river banks. The choking cries stutter and fade into the soft chatter of running water before rising up again to pierce holes in the wind and throttle the trees. It’s the sound of La Llorona, half-crazed with guilt, chasing her grief downstream. And beware, o children, should she catch sight of you, for she will not hesitate to reach out with icy fingers and claw you down into the freezing heart of the black water.
“The Shining” makes you think: what is Jack Torrance worse at – writing, fatherhood or hotel maintenance? His novel is repetitive, he tries to murder his family and it’s only a matter of time before that brainstorming tennis ball of his knocks over a lamp. Still, he is under the influence of some tricksy ghosts who have evolved oogity-boogitying techniques that far exceed the paltry chain rattling, door slamming and Christmas time travel employed by their peers. Stupid ghosts could learn a lot from this film.
Venture into a darkened bathroom, stare into the mirror and chant “Bloody Mary” three times. Or 13 times. Or 100. Maybe spin around. Perhaps try again at exactly midnight. Alternately, you could light a candle and whisper the admission, “Bloody Mary, I killed your baby.”
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